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Paper data
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Title:
Efficient Geometry-Based Sound Reverberation

Author(s):
Sarti Augusto, DEI - Politecnico di Milano
Tubaro Stefano, DEI - Politecnico di Milano

Page numbers in the proceedings:
Volume I pp 163-166

Session:
Room Acoustics and Noise Control

Paper abstract
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In this paper we propose a novel approach to sound reverberation based on the the geometric analysis of the acoustic environment, which allows the listener to freely move within it. The method is based on a combination of a tapped delay line for early reverberation, designed through beam tracing; and a wave digital network for late reverberation, designed through path tracing. The method is efficient enough to enable a real-time sound rendering for Virtal Reality applications, on low-cost PC platforms.

Paper
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A PDF version is available here

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